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1942 can be played in either one or two player mode. In two player mode, players alternate turns, each receiving a separate score. Under standard settings players start with three planes. An extra plane is awarded at 20,000 points, 80,000 points, and thenceforth at each following multiple of 80,000 points. The number of remaining planes is indicated by the pale blue plane silhouettes at the bottom left of the screen.
In 1942 the player receives an unlimited number of shots, without having to replenish this in any way, other than reaching the end of the stage. Standard fire-power consists of the plane firing two bullets per shot, which always travel straight ahead of the plane; up to three sets of bullets can be on the screen at a time. A player gets three rolls per plane, reset at the end of each stage - the number of remaining rolls are designated by the red uppercase "R"s at the bottom right of the screen.
Players have to travel through eight World War II Pacific locations on their journey through the game. The following locations are used: Midway, Marshall, Attu, Rabaul, Leyte, Saipan, Iwo Jima, and Okinawa, before reaching the ultimate goal of Tokyo, although there are no actual Tokyo stages. Note also that despite the name of the game, not all these real-life battles occurred in 1942.
The eight locations each cover four levels or stages, making a total of 32 stages to complete the game. Each stage typically increases the difficulty, and planes become more plentiful and aggressive as you move through the 32 stages. There are some exceptions to the progressively increasing difficulty, for example "Percentage and points-up" stages occur from time to time, where the enemy planes do not fire (with the exception of the bombers), thus making these stages somewhat easier.
Each stage finishes with the plane landing upon an aircraft carrier, and receiving a debriefing and a briefing for the next mission. Hypothetically the plane is also being refuelled and resupplied with ammunition at this time.