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The 1982 arcade video game that was later developed and published by Nintendo for the NES, Popeye, has had a bit of an interesting history. For instance, the game based on the popular television show of the same name has design work by Ikegami Tsushinki, a private Japanese company with works like Computer Othello and Donkey Kong to their name. For that matter, the characters for the Popeye video game were originally going to be used in a game that later became Donkey Kong.
The purpose of Popeye is to obtain a certain amount of various items, the item of which changes -- such as needing sixteen musical notes or twenty-four hearts -- depending on what level you are on while avoiding dangers like Brutus and the Sea Hag. You can move the main character, Popeye, back and forth on the level or down and up the stairs using an 8-way joystick or the regular NES directional pad. There is also an attack button, but there is no way to jump.
Even though you can use an attack button, you cannot directly attack Brutus. Instead, you must use this feature for various other tasks, such as to destroy items like vultures, bottles and skulls that would otherwise hurt Popeye. Every level lets you collect a can of spinach, and by using the attack button, you can temporarily gain invincibility, allowing you to run into Brutus without injury.
During the first round -- the dock scene -- is a punching bag that you can knock over a barrel. If this barrel manages to hit Brutus on the head, then you will earn additional bonus points for your accomplishment. On top of that, you will cause Brutus to be unable to attack for several seconds, allowing you to attack him without danger.
Other characters you can find scattered throughout the game include Swee' Pea, Olive Oyl and Wimpy, although these characters are mostly inserted as decoration without adding much to the overall gameplay. You can find Wimpy in the second round -- the screen scene -- sitting on a see-saw attempting to act as a counterweight. Swee' Pea also floats above, and you can earn even more bonus points if you can jump off the see-saw and catch him.
If you are up for the challenge, you can try and beat the world record score for the game: 1,232,250 earned by Steve Harris -- the man who founded a gaming magazine -- on August 8, 1983.